Thunderbirds 1, 2, 3 and 4 are based on Tracy Island.
The youngest player starts. Throw the dice; roll a 6 to launch a craft then throw again to move. Another 6 launches another craft. Choose your own route and deal with technical problems, FAB good fortune or face potential disaster. Beware, the evil Hood may capture and move your pegs to his secret temple in the desert.
16 missions are listed in the missions booklet with an extra (sample) in the rules leaflet, broadly similar to the TV episodes and each a separate game. Based on the popular Gerry Anderson TV series.
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