Sorcerers cave
#1 1978
#2 1982
#1 Ariel
#2 Gibsons Games
 
First produced
Players
1 to 4
Age(s)
10+
             

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#1  

60 x area cards, 10 x 15cm
80 x action cards
4 x tokens
32 x counters
1 x dice
1 x rule book, 16 pages

The later edition features a new box design but is otherwise identical.

A magical family game of fantasy for those who love adventure. Descend into the depths of the unknown and discover the treasures and perils that await you in the ever changing tunnels and caverns of the Sorcerer's Cave.

The game is played throughout your house. Explore and return with the most treasure, to win. Area cards create the cave; illustrating tunnels, caverns and stairways, leading up, down or to a dead end. At the start, the card marked as the cave entrance is placed face up at the end of a large room. Area cards and action cards then determine the course of the game.

Game play is approximately 2 hours, or can be time limited.

Designed by Terence Donnelly.

The rules leaflet includes information on expansion packs and other similar games. A kit containing 30 area cards and 30 small cards, including many new types, enlarges and varies your cave.

#2  
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