Railway Riot
?1950s
UPL
 
First produced
?1950s
Players
2 or more
Age(s)
8+
             
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12 x railway key cards printed with station names and times
1 x solutions checklist card
1 x instruction / directions sheet
12 x journey cards

 

Players race to record 12 locations in turn that they will be visiting during a day's travelling by train. The catch? The information is randomly printed on 12 key cards around the room.
All players initially know the first location where they are travelling from. Players need to find this location on one of 12 key cards. When the player finds the location, on the reverse of the key card is the name of the second location and a time of departure to this location. Players then record the time of departure and the next location on their personal journey card and then race round to find the key card with the next location printed on it.
When players have found their 12 places, they must hand their completed journey card to the organiser who compares the journey card with a solution card.  The player who first provides an exact tally with the solution card is the winner.

 

Extra journey cards can be copied from the originals so an unlimited number of players can take part in the game, but this means several players complete an identical journey. The rules include suggestions on how to make this game more challenging. For example, where to locate the key cards, indoors or outdoors. A classic party game.