Hullabaloo
1993
Paul Lamond Games
 
First produced
1993
Players
4+
Age(s)
12+
             
Click
the
picture
for
more
 

1 x playing board
2 x playing pieces
1 x spinner board with 3 pointers
1 x 30 second timer
6 x interference tokens
6 x gesture tokens
6 x echo tokens
56 x action cards
56 x object cards
56 x places / events cards
1 x rules sheet

 

This is the classic game of noisy charades.
In Hullabaloo, you can only use the language of noise to make yourself understood. All in just 30 seconds eg. letting down a balloon, the click of a camera, places / events such as Wimbledon, a one armed bandit, a fun fair or laying an egg! The aim is to be the first team to reach the ON square.
Each team starts with 3 echo tokens, 3 interference tokens and 3 gesture tokens.
If a team member cannot carry out the designated noise it can be forced on the opposing team by using an eho token.
A team playing an interference token can make as much noise as they want to put off or drown out their opponent's noise.
Gesture tokens allow a player to mime as well as make appropriate noises. A great team game which takes charades to new levels of play.

 

The game is designed for any number of players in two teams. A great team game which takes charades to new level.