Hazard from the Canterbury Tales
1995
Oxford Games, Past Times
 
First produced
1995
Players
2 to 6
Age(s)
             

Click
the
picture
for
more

1 x illustrated playing board
44 x pilgrim cards
48 x Hazard cards
6 x pawns
2 x dice
30 x tokens
1 x rules booklet, contains a summary of the plots for the 24 stories in the Canterbury Tales

Start at Southwark and be the first player to reach Canterbury. You must first discard your 4 pilgrim cards by landing on the corresponding pilgrim figure on the board.
Stake tokens on a roll of the dice.  The number of tokens determines the move by the winner.

The board is beautifully illustrated with (only) 23 pilgrims of the Canterbury Tales and their route from Southwark to Canterbury. Each pilgrim card shows a prologue or tale.

Hazard is referred to [cf. Hasard (to gamble with dice), Hasardour (a gambler)] in The pardoner's tale, The monk's tale and The tale of the man of law.

Chaucer's Canterbury Tales;
Chaucer and 29 pilgrims journeyed from the Tabard Inn in Southwark to the shrine of St Thomas à Becket in Canterbury. Their tales comprise a wide variety of subjects and literary genres, from bawdy fabliaux to sober tales of christian suffering.
The pilgrims are a diverse group of english characters from different walks of life. A description of their appearance, character and occupation of most of them is found in the general prologue. Throughout the journey, their interactions, conversations, self assessments and quarrels link the tales.
With The Canterbury Tales, Chaucer held up a mirror to 14th century England, reflecting the religious, scientific, artistic and political attitudes of his age. He also addressed the timeless subjects of love, justice, relations between men and women and the proper conduct of life.

go to games2collect home page