Game of Thrones
2003
Fantasy Flight Games
 
First produced
2003
Players
3 to 5
Age(s)
12+
             

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1 x map board
5 sets of 15 cardboard order counters
5 sets of 20 cardboard power tokens
5 sets of 3 cardboard influence tokens
5 x cardboard supply tokens
5 sets of 7 house cards
5 x house start cards
30 x Westeros cards
5 sets of 10 wood footmen units
5 sets of 4 wood Knight units
5 sets of 6 wood ship units
1 x Wildling token
1 x King's landing token
1 x eyrie token
1 x sun spear token
1 x cardboard valyrian steel blade token
1 x cardboard messenger raven token
1 x cardboard Iron Throne token
1 x turn over token
1 x colour rules booklet

Players control a great noble House; Lannister, Stark, Baratheon, Tyrrell, or Greyjoy. With planning and diplomacy, seek to control strongholds and cities. Finally claim the Iron Throne for your House, to win. The game is played over 10 turns after which, if the throne has not been claimed, the player who controls the most cities and strongholds, wins.

"When you play the game of thrones, you win or you die. There is no middle ground", Cersei Lannister.

King Robert Baratheon is dead and the seven kingdoms brace for war. House Lannister, whose daughter Cersei was Robert's Queen, claims the throne for her young son Joffrey. From the Dragonstone Isle, Stannis Baratheon knows that Robert was not the true father of Joffrey and rightfully demands the throne for himself. On the Iron Isles, House Greyjoy is about to embark on a second rebellion but this time with a much grander goal. In the north, House Stark gathers its strength to defend what is right and in the south, the wealthy House Tyrrell harbours an old ambition to sit on the Iron Throne. As armies gather and ravens fly a clash of Kings is inevitable.

Game designed by Christian T Petersen, based on the bestselling A Song of Ice and Fire novels by George RR Martin.

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