The game is in two parts.
In the first part, each player prepares for an expedition by obtaining the
appropriate personnel and equipment. Players can choose from two land
expeditions (mountaineering or archaeology) and two sea expeditions (sailing or
diving).
The second part of the game then starts. Travel from base camp to the main objective for that expedition and then back
to base, overcoming hazards along the way, with the choice of visiting lesser objectives. The choices and route taken are determined by the personnel and equipment
collected in the first part of the game. Since each expedition is different
in length and difficulty it is important to obtain the best personnel and
equipment, but skilful play is necessary for their best use.
Players receive payments for reaching objectives. The first player to return
to base having visited their main objective receives a prize of £1,000. The
second player receives £500 and the third player receives £200. All play
stops when three players have returned to base. The winner is the player with
the most money at the end of the game.
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First made in 1967 for 2 to 5 players, the game was re-launched for 4 players. The (now) 4 pawns were changed to models shaped as a ship (diving expedition), a lorry
(archaeology expedition), a tent (mountaineering expedition) and a yacht
(sailing expedition). The playing piece movement illustrations and examples
of play are included in the instructions leaflet.
The 4 expeditions each have specific
objectives.
- Archaeology expedition is to the lost city with lesser objectives of locating
a prehistoric skeleton and an idol.
-
Mountaineering expedition is to the
mountain summit with lesser objectives of locating a rare flower and a
prehistoric skeleton.
-
Diving expedition is to the sunken galleon with lesser
objectives of locating pearls and a treasure chest.
-
Sailing expedition is to
the island with lesser objectives of locating rare fish, treasure chest and
an idol.
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