Civilization
(#1) 1982
(#2) 1988
(#1) Avalon Hill
(#2) HP Gibson
 
First produced
1980
Players
2 to 7
Age(s)
12+
             

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#1   1 x playing board map
1 x archaeological succession card
9 x sets of playing pieces;
- 55 population tokens
- 9 cities
- 4 ships
- 1 succession marker
7 x mats
7 x place cards
74 x trade and calamity cards
72 x civilization cards
1 x illustrated rule book


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1 x playing board map;
- with progress chart and census record
7 x sets of playing pieces;
- 56 population tokens
- 9 cities
- 4 ships
7 x mats
74 x trade and calamity cards
72 x civilization cards
1 x illustrated rule book
#2  
From the dawn of history to 250 years BC, based on a map of the eastern Mediterranean and the Middle East. Players control Nation states. The first to achieve civilisation, wins.

Although battles and territorial strategy are important, this is not a war game. The object of the game is to gain a level of advancement, involving cultural, economic and political factors, so that conflicts are due to rivalry and land shortage rather than a desire to eliminate other players.

Game play options;
- simplified, lasts approx. 1 to 2 hours
- shortened, lasts approx. 2 to 4 hours
- full, lasts approx. 6 to 8 hours.
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