Advice
1976
Inquot UK
 
First produced
1976
Players
2
Age(s)
7+
             

Click
the
picture
for
more

1 x playing board with 81 squares
2 x colour sets of 13 solid wood playing pieces;
- 1 citizen, peg shape
- 4 lawyers, cube shape
- 4 priests, dome shape
- 4 psychiatrists, prism shape
1 x illustrated rules booklet

A fast moving contest of strategy. Social conflicts are played out using a support team of lawyers, psychiatrists and priests who have different powers depending on their role;
- when helping their citizen; they are equal in value
- when obstructing their opponent; priest captures lawyer, lawyer captures psychiatrist and psychiatrist captures priest.
Win the game by reaching your goal square first or by capturing your citizen opponent. As per WH Sheldon's somatotypes, priests are round and cuddly, lawyers are square and forceful and psychiatrists are triangular and edgy.

Invented by London psychiatrist and psychologist Alick Elithorn and based on his research of the evolution of games. The game has a logical, simple structure that is easy to learn. However, highly complex play is possible for the sophisticated player. A very rare game not widely published.
go to games2collect home page